is there any way to adjust sensitivity? I can only look at the floor and the ceiling
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Blood Magic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #10 | 4.600 | 4.600 |
WOWIE! | #115 | 3.667 | 3.667 |
Sound | #165 | 3.467 | 3.467 |
Topic | #204 | 3.667 | 3.667 |
Creativity | #251 | 3.533 | 3.533 |
Fun | #323 | 3.267 | 3.267 |
Simplicity | #799 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very interesting game. There is this great horror/gothic feel and also it looks like a throwback to some classic FPS games like doom or... well... Blood :D. I really enjoyed it as a jam game, and I would like to play a full version of this game too. Right now I just feel it's a little too hard and clunky, to be 100% enjoyable. If I wouldn't find a bug where I could just spam "R" all the time to re-gain HP all the time I wouldn't be able to beat it, but maybe that's just my lack of skill. Sound design was also great. In short, while some balancing and tuning could be done, this game deserves top notes for atmosphere, nice way of incorporating the topic and overall technical aspect, especially for a jam game.
Pozdrawiam serdecznie :)
The art style and the mood is just beautiful. Good job!
Ayy, beat this one. What a beautiful art style. The movement is really nice, but I'd like to see more feedback when you attack and hit that tell you're that's why you're being hurt. Seems like some people are confused about how your health is also your ammo. I find it kind of odd that you're holding a sword but shoot blood magic. Overall, very nice game. Very impressive how nice you made it look in such a short time.
really good job bro
i congratulate you for this incredible game in 72 hours
This style is crazy good and the movement is real nice. It's a bit confusing at first though and maybe the deaths could be a bit more punishing rath.er than just being able to whittle down the number of enemies. But this has potential and is real good for only 3 days of work.
very nicely done, the game feels good to control especially with the dash.
the knight enemies that took multiple health to kill then only gave you 1 health back are annoying.
and the constant need to move to avoid enemies, but always be 100 accurate to not die to your own bullets is a bit frustrating with platforms.
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