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How to die?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #639 | 2.546 | 3.600 |
Simplicity | #819 | 2.546 | 3.600 |
Fun | #851 | 1.838 | 2.600 |
Visuals | #915 | 1.556 | 2.200 |
Creativity | #915 | 1.697 | 2.400 |
WOWIE! | #959 | 1.273 | 1.800 |
Sound | #968 | 0.990 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved the idea in the first level, great execution too
i was stuck in lvl 3 too, i was able to make the tree disapear and .. voila, but overall it's a lot of work for a 3days jam so great job !
A good start. Using different looks on each level is certainly a risk on jams, but helps to feel like each level being a puzzle on its own. I also could not get past the tree level, if there is a solution, some hints might help or it is just too hard after two very easy ones.
maybe some tutorial will be nice, different levels look different very nice. yeah just give it more polish, it will be good
Could use a tutorial or something. I couldn't figure out how to get past the level with the tree and a rock. I liked how each level looked almost like a different game tho, it's very unique.