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A jam submission

RespawnZ Trap TestingView game page

Headfirst into danger - For Science!
Submitted by SevenFour — 36 minutes, 14 seconds before the deadline
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RespawnZ Trap Testing's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2813.4663.875
Topic#4193.1303.500
WOWIE!#4642.9073.250
Simplicity#5023.3543.750
Sound#5772.5712.875
Visuals#6382.5712.875
Fun#6602.4602.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
freemusicarchive.org

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Comments

Submitted

Good design and effects, but I didn't understand the game.

Developer

Can you elaborate? Like were you confused about your goal, the (minimal) narrative, the controls?

Submitted

Cool and unique idea. Just got some trouble with jumping the pits had to stop before the pit object press jump then move forward if I tried a running jump it does not seem to register. 

Developer

Thanks for the info! I ran into the jump bug as I was finishing the game but didn't have time to figure out what was causing it. Hopefully this can help me narrow it down

Submitted

I really liked the idea! The character was cute, but a bit hard to handle. I'm not sure if it was a bug or if it was just me being stupid, but I couldn't finish the first level :( I checked all the traps I found but I somehow missed one?

Developer(+1)

I'm sorry you weren't able to finish, I may have made the scoring system too harsh. Currently it's (reported traps - false reports)/total faulty traps, so missing, or incorrectly flagging traps in the early levels actually hurts your score more than it does later. I'll definitely consider a different approach if I take this idea further

Developer

It's a bug, I just watched my mom play and she had the same issue. I didn't realize when I uploaded it, but the camera doesn't show a trap just to the left of your spawn on the first level. I'm not sure if it's an issue with the screen size or if I set the camera bounds incorrectly

Submitted

it occationally would eat a jump, and the later levels got a bit grindy

love the idea tho

Developer

Yeah, I'm not sure what causes the jump glitch, but I'll look into it. And do you think checkpoints would help cut down on the grindy feeling?

Submitted

ya, checkpoints may cut down on the grindy-ness

Submitted

Cool game!

The main difficulty I had with it were the controls. They were kind of hard, and at times felt a little unresponsive.

Disregarding that, I found the game to be original and I really liked the Tutorial with gif / videos.

Good job!

Developer

Thanks for the feedback! And yeah, I definitely need to tune my character controller some more. I lost a day cus my first idea was way out of scope, so I didn't get to test and polish things as much as I would've liked

Submitted

Haha, yes. Overscoping in a one weekend jam can be the death of the project.

Submitted

Cool concept, could be amazing with some polishing!

I'd appreciate it if you would have a play of mine!

https://itch.io/jam/wowie-jam-3/rate/940590