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Ruins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #15 | 4.395 | 4.395 |
Visuals | #25 | 4.488 | 4.488 |
WOWIE! | #35 | 4.023 | 4.023 |
Sound | #43 | 3.837 | 3.837 |
Fun | #65 | 3.907 | 3.907 |
Creativity | #111 | 3.930 | 3.930 |
Simplicity | #407 | 3.535 | 3.535 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
made them myself using a cyamtics melody loop
Credits
NetBa_Art and jay_ar333 both on twitter for helping me with feedback and ideas for some features like the "calling" mechanic
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Comments
I really liked the game, it's simple and fun.
i got softlocked off my monitor on one of the levels, still a really good game tho
Great gameplay, cool music, and I think this game has a good chance at winning the visuals category.
Beautiful work! My only complaint is that it was sometimes hard to tell what was foreground and what was background, but other than that: incredible submission!
Ok so I loved it and all, but I have one question:
HOW WAS THIS MADE IN 3 DAYS
Its so polished, the levels are well designed, the pixel art is beautiful. I would pay money for a full version.
oh my god i've been looking at your wips on the server for a while, and boy i was not disappointed at all
i love the art and the mechanics :)
oh my god i've been looking at your wips on the server for a while, and boy i was not disappointed at all
i love the art and the mechanics :)
Nice game! Really nice art.
Though maybe there could be more contrast between the background and the playable foreground, or that might just be me.
It actually took me longer than it should've to understand how the mechanics work. I thought I had to press C/F while at the computer screen. Though that might have been my bad rather than the game.
Lastly I didn't really understand how Blue works. The arrows above his head kinda made me think I could control him but I guess I can only call him and then he does things automatically.
the arrows above blue's head indicate what "key" they're pressing so it's easier for people to understand where the little guy is heading towards
Good job, I like the art!
Really really well executed. The puzzles weren't too hard but they werent trivial, the music was good, the art was PHENOMONAL and it fit the topic perfectly. incredible job.
Adore the visuals on this one, The mechanics, puzzles, and concepts are interesting too!
Glad to have tested this, but, had to replay... and the music and sound design is really good! I like how the walking sound goes well with the background music which is really relaxing, awesome job!
One of the best I played so far!! Truly an AI controlled robot, very well done!!
Great game! Looks and sounds good, clever but simple mechanics that were easy to figure out with some experiment. I did get stuck for a while because I didnt realize you can double jump xD
Awesome game. Visuals, music and sfx are great, controls feels good. I liked the idea of having AI companion while using extra mechanic for switching gravity. This game has high chances of being in top-10, well done!
Amazing.
5 stars in everything
Extremely fun, well made game! The art is amazing and audio is good too. The only problem is when flipping gravity it is easy to lose track of the player.
Amazing visuals and nice mechanics you have included in the game.
i like it, the sound design is quite good, and i like the controls, although getting the robot(?) to do what i want is sometimes a futile effort, well done!
Wow! This is the first one to blow me away. The controls are tight and responsive, the player character is a joy to control. The gravity shifting in particular is brilliantly implemented! As another user pointed out, it can be a bit difficult to see at times. But that aside, this is a fantastic submission!
Very nice, smart idea to have a little story to push you along.
The vignette makes it hard to see at times, I love the gravity switch mechanic. the directional blocks took me a little while to figure out though. The call mechanic is cool but sometimes it just doesn't work, probably on me. Overall really neat puzzle for being made in such a short period of time.