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Attack Assist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #103 | 4.150 | 4.150 |
WOWIE! | #144 | 3.550 | 3.550 |
Fun | #249 | 3.350 | 3.350 |
Creativity | #285 | 3.500 | 3.500 |
Sound | #323 | 3.050 | 3.050 |
On Topic | #325 | 3.400 | 3.400 |
Visuals | #403 | 3.150 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Wowie resourcepack
Credits
Komodkin
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Comments
I didn't understand how to kill enemies, so i just ran away. Anyway good job it's really an action game with cool music!
I found a bug, where I die and then the sword AI didn't work, overall nice game
Very nice game!
The visual are simple and clean!
The different attack patterns keep you on your fit and it's a challenge to manage the enemies and take them down :)
You know what I love? When Jam Games have small campaigns like these. I enjoyed it a lot, especially the ending!
I was a little confused at the beginning about how the attacks work, but then I got the hang of it and got addicted to that gameplay. Nice stuff.
Loved the idea and the art is really good!
Great job!
Nice little game and good art style, good entry 🥰
I really loved this one! It looks simple, but I found there was a surprising amount of skill and nuance required to find the right areas, and to get just barely close enough to the enemies without getting hit. To slightly add onto what another commenter said, I think it would be cool if there was a different incentive to kill enemies other than just passing the barrier to the next room - for example, maybe your attack area gets larger with every enemy you kill, which would really allow you to ramp up the scale and size of enemies later on and force the player to put some more thought into killing as many enemies as possible to "level up" in time for the bigger baddies :). Anyways. super fun, great job!
Very original idea! Nice work komodkin, loved the concept although it's a hard game for me hehe, and loved the minimalist design too!
Really liked the style! Super minimalistic but spot on! The movement was a lot of fun and so was the game!
I had kind of a hard time with the ammount of enemies, maybe a aoe attack would be a nice post jam addition :)
First I have to admit I've spent some time in this game as the gameplay is so addicting
Very cool and unique game concept, trying to keep your enemies close but not too close
The art is simple of course but definitely fitting
Very cute game!
Nice game! I like the 1-bit art style, I think the amount of damage you take should be reduced, also the giant red health bar at the bottom clashes too much with the rest of the game.
Thank you for the feedback! I haven't figured out how to make the healthbar better :(
Pretty nice, but a little too hard I think.
Pretty nice, but a little too hard I think.
Nice and simple game but really hard
Thanks!
Very polished! I like the atmosphere and concept. It's quite a challenge to stay in range, but I felt I was getting better at it. Checkpoints would have been nice, though, I'd died to one of the big enemies about 7 rooms in, and it restarted the game.
Thank you for the feedback!
Very simple, fun and looked great! An incentive to kill enemies would be a good idea because you can just run through the rooms. Good Job!
Thank you! Actually you can`t run through the rooms, there is invisible wall that opens when you kill all enemies.
I was able to run through the first two before i just decided to kill them. Sorry about that.
This game was really fun! Very nice and polished visuals, good job!
Thank you!