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A jam submission

Defuse The Bomb, Now!View game page

Bomb disposal puzzle game for 'Wowie Game Jam 4.0' (Made in 72 hours)
Submitted by YiKaG — 7 minutes, 37 seconds before the deadline
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Defuse The Bomb, Now!'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#534.3004.300
Sound#963.6143.614
Creativity#973.9713.971
WOWIE!#1683.5003.500
On Topic#2133.7293.729
Fun#2243.4143.414
Simplicity#5763.1003.100

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I made all of the music and sound effects

Credits
YiKaG

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Comments

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page
Submitted(+1)

Hi there! I really liked the humor and how is the "human" that is replaced every time to let the AI learn! The middle mouse button is a little bit weird to use as primary button for the text but on the other side it was really cool to move the cables!

Submitted

Amazing game! Really enjoyed playing it! It's a nice catch on the theme :)

Submitted

Awesome idea, a bit hard but I enjoyed it! :D

Submitted (1 edit)

Nice concept, reminded me of Keep talking and nobody explodes.

When I died and game restarted I really felt like my previous self died and now AI has got new me as a player to collaborate. I liked how AI talked like we will die if we fail while he will just move on.

Rope physics were nicely done on the wires.

Yeah the middle mouse button makes it unplayable with trackpad, you really need mouse for that.

On the first level, I removed all the wires except ones which was causing explosion but the bomb didn't diffuse, Was I missing something, maybe AI could have told us. I asked AI but didn't get what I was expecting.

Apart from that nice game, Good job :)

Submitted

okay here comes my honest review:

I didn’t get it. I made it through the first level, and that was it. Stuck on lvl 2. From there on I had no point from which I could form a theory about what to do / what the game wants me to do… Sometimes AI advice killed me, other times it did nothing. That was it.

Maybe you should make it clearer how the game works, or ramp up difficulty slower, i don’t know…

Besides that, middle mouse button is really not a great button to use a lot, as it has a lot more resistance than the other mouse buttons, not nice to press a lot.

And also it was a bit too much dialog for my taste, especially for a game jam game where people just want a quick session and not read a lot.

I liked the art very much tho, nice and clean. Music was nice too.

Submitted

The writing wasn't very clear unfortunately, so it caused quite confusing situations.

Had fun figuring it out nonetheless!

Submitted

Nice game, but a bit confusing sometimes

Submitted(+1)

Really cool idea! Had a really fun time playing this game! Good job!

Submitted(+1)

Very nice! I love the cable physics- that must've been tricky to do in 3 days lol. I also love the sounds: the little clicks when you move around the wires and the AI 'speaking' noise. My only issue is that you can't really do alot yourself- so it's more RELY on AI rather than collaborate. Still doesn't take away from how polished and clever this game is- really, really good job!

Submitted

It looks and feels great!  The cable physics are fun to play with.  The second level I couldn't make sense of...  The AI's clues were a little difficult to get into - sometimes the AI seemed to want you to succeed and other times it seemed like it was trying to sabotage you...  So I didn't feel like I could entirely trust what it said.  Would still hang around just for the cable physics!

Submitted

Very clean interface. I like the art style and really dig the cable physics. Nice job!

Submitted

I like the wobbliness of the cables :D The overall art fits good and maybe if you want to develop it further you could give the AI a "face" to have facial expressions that deliver more of the joker site of chopper and maybe colorize the cable selection in the dialogue. Very cool idea and I see where you come from :) Chopper is such a liar or is he not?

Submitted

Really cool game! An interesting idea with some nice humorous touches, challenging enough to make me think but not so hard that I ever felt like giving up - a nice balance. The snappiness of the wire movements was really satisfying too.

Submitted

Cool idea, I really enjoyed it.  It's very unlike other games I've played so kudos for that :)

Submitted

Really great game! Chopper even told me I wasn't bad at this(even after dying quite a few times) . The puzzles were nice and the concept was really good, maybe it could even get expanded further with some cool puzzles that dont just require you to test random things and get hints from an AI. Great job!

Developer

After all maybe Chopper wasn't a liar? 

Thanks for your feedback, when I will expand it at the future, i definitely will use your idea. And also i will play your game when i get free time, it looks so interesting. Have a great day! 

I liked the texts and of course joke of AI which is about the red cable :) U didn't just make game and add some extra things to game. I liked the difference of gameplay. Good job

Submitted

I found myself stuck on Level 5 as I couldn’t figure out a way to make it work without blowing up. Other than that, love the art and the humorous interactions with the AI: great work!

Deleted post
Developer

Exactly, it is on top of My To-Do List, thanks for playing!

Submitted(+1)

i had to use my brain :(. But i think it was worth it

Developer

I'm so proud of you!

Submitted(+1)

"You are not bad at this, thanks for testing. -chopper42!" 

I like the game, the visuals and the sound.

The Idea for the AI is good but in my opinion it could be a little bit more specific.

When it says e.g. at the second bomb (the two connected bombs)

"I don't see any downside about unplugging green cable and putting it on the breadboard" and then it says "try to change the blue cable with the green one" then I will of course put the blue cable in the breadboard even though I had to put it where the green cable was in the very beginning.

The "bomb" after that I just finished because of blind luck haha. (But I played again and I know now)

I the two bombs after that were good though, there I had to think a bit

All in all its still quite good though and I know Its hard/impossible to account for all the scenarios the players will find themselves in so you still did a decent job.

Developer (1 edit) (+1)

Thanks for your amazing detailed feedback! You are so right about second level and AI dialogue issues. Thanks for completely playing my game, you are the first one, i think. I will try your game and write a highly detailed review like this too when I got free time. Thank you so much for playing! 

-Chopper42 :)

Viewing comments 40 to 21 of 52 · Next page · Previous page · First page · Last page