Play game
Star Climber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #20 | 3.780 | 4.083 |
Overall | #30 | 3.472 | 3.750 |
Fun | #36 | 3.163 | 3.417 |
Theme | #44 | 3.703 | 4.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
Music
Discord Username/Usernames
ItsAssasin#3666
Leave a comment
Log in with itch.io to leave a comment.
Comments
This game is gorgeous. I really enjoyed how you managed to render what looks like a square-shaped physics object in a lower resolution without any blurring, I'd have no idea how to do that.
I feel like making gravity accelerate you a little faster might improve things by making this a little snappier, but admittedly looking at my game I may just be a little too into uber-fast games in general.
Also, it seems as though the music doesn't loop properly, which is something I'm sure you're already aware of.
Nice job!
For the first part of the text, i downscale the camera with unity's pixel camera resolution to (if im not wrong) 256x144, and i turned off any type of edge smoothing in the settings.
The cube feels kinda floaty, maybe a little bit faster couldve nice, but i dont want to speed it up a ton because the game is not a "high paced" game, i want the players to not feel stressed or in the need to have really fast reflex when they play.
Im aware of the music part, i added it in the last minute without having time to play the game more than the duration of the song xd. ill fix it after the jam ends.
Thank you for the feedback!
Great visuals :) I love the amount of polish this has
Nice to see you enjoyed it!
Such a polished game! i'm a sucker for a good pixel art game. the art style is soothing. I really like the wall jump mechanic!
Thank you for the feedback!
Very pretty game, I love the minimalist art you got there.
The mechanic was a bit confusing in the beginning but fun to learn.
Sometimes the enemies weren't hitting me or didn't trigger the hit sound. I thought I could kill them when jumping on top "Mario style" but it's not consistent. Not too sure what's up with them.
Thank you for the feedback!
Yep, you are right, I didnt put any tutorial for the enemies.
Ill update the itchio page for any new person that wants to play it:
When you wall bounce you enter a hit state, kind of like when pac-man grabs a power and can kill the ghosts, and when you hit the floor you lose that state. When you are white enemies can hit you, but when you are pink you can kill the enemies. This only applies to the flying ones tho.
Sorry for the confusion haha.
Awesome visuals, great use of sound effects and very, VERY fun mechanics. I have nothing bad to say about it, it is simply a fun and a polished experience. And its very interesting to see you procedurally generate levels aswell and make it work so gracefully. You should be proud!
thanks for your comment. I can confirm what you said at the end haha. good luck in the Jam and keep It going
I love the graphics, they are very beautiful and the sound of the cube when it jumps or bounces off the walls is perfect, good evaluation from me
tysm, thanks for the rate and the feedback