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(+1)

Nice metroidvania game. Liked the art and animations. Nice axe mechanic to make the gameplay stand out. With the default window that opens, the UI is far too large. Found the enemies not sticking to one side too challenging as they race about avoiding hits. Perhaps make them slower or stick to one side of the player to make them easier to kill. But, maybe this is just me.

Thank's for the feedback! I'm glad that you enjoyed the game! The UI is not my strong but i will fix it, do you have any tip to make it better? About the enemies you're totally right, i will nerf them in the next update.

(+1)

Not really, I'm no UI expert. But, you are lumping all your UI stuff into the 1 corner of your game, you could move stuff to the other corners of the screen so that it isn't all cluttered into the same corner. After doing this you then need to decide whether the scale of these items needs tweaking if it still is too large and blocks too much screen real-estate. You have to strike a balance of UI readability and it not getting in the way of the player playing your game because too much of the screen is blocked by it. You have to also decide what does and does not need to be communicated by the UI. But I would say first step is moving stuff into the other corners of the screen to see how it improves, then tweaking screen UI element sizes. Doing that should likely be enough to improve things.