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(-4)

Hi,

The place I'm coming from is that Construct 2 events are hard to read and follow, being all over the place and without handy modern IDE features to assist sifting through code, the systems in place don't work well (I would pretty much add the feature first and balance it later, only stabilize after everything major is in place, which it never was), and they're quite patchy and for the most part non-reusable.

I could try to give a general overview of all the formulas and what they were supposed to achieve, but otherwise I always thought that most of them have to be remade. It's not possible to build anything decent on a shaky foundation like Hardware Tycoon is and it's not like some kid with a passion project did anything irreplaceable.

(+3)

I understand, I've used Construct 2 and get how messy and difficult the code can be. But I don't see a problem with letting the community have a go at trying to understand it. Providing explanations is your choice but either way, if you do or not, access to this code could help so many people with their own little projects.

(-4)

Perhaps I will, there's still the matter of a possible patch update (minor old stuff that was done for 0.3 and hopefully fixing score submission) and the code having secret keys in it, but I really don't have the time for that at the moment.

(+3)

why can't you post the open source code? you were told that even if it is in very bad condition, you can just post it, people will deal with it themselves over time.