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Nice work! Good visuals overall! The game's aesthetic made it feel like an old game you'd find on a super nintendo. If you threw in a CRT filter, it would have sold the look completely! Only feedback I can think of is that the audio is way too loud by default and the enemies barely scratch you when you get hit, making all of the slower more armored characters feel superfluous. 

Thanks ! I’m glad you’ve enjoyed my game ^^

The sort of approach i have for most of my sci fi games with the multiple characters is kind of like “What if Starfox but grittier sci-fi on Psx or Saturn” so in a way i see where you got the Snes vibe from XD

I’m personally not a big fan of CRT filters in modern retro games but if i could this would be a good option to add, though i have no idea how to make such a filter in Godot (probably shaders but my knowlege on that front is still quite limited)

Yeah i didn’t have much time for balance so all the enemies and weapons deal very low test damage :/ and the sound i didn’t properly adjusted for the same time reasons, but like i said i didn’t expect it to turn out THAT loud in the end O_o