Hey everyone! This is my first Jam! Well technically I signed up for the Open Source Jam right before this but that was because I was inspired to make something from Roll Up. I’ve always wanted to join a jam but I usually talk myself out it. I’m not a designer or anything. Just an average life-long ttrpg addict with a million ideas bouncing around in my skull. In any case. Roll Up kind of spoke to me. It doesn’t hurt that you’ve taken the time to include so many resources to help produce a game with RU. Obviously, it’s perfect for a first time game maker. Thank you for putting all that together Hugh! If anyone has any tips or timeless immortal knowledge to bestow upon a fist timer, I’m all ears!
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Hi. I relate to your post because that's how I felt a couple years ago when I initially joined itch.io. At that time, it was the Random Adventure Jam and the system was dungeonpunk that caught my attention. But, similar situation. I think, just go for it. The community I've encountered has been very welcoming and supportive, and now I can't stop joining Jams and making fun little games and tools. Anyway, I hope you find the joy in making games! And, Roll Up! is pretty cool.
Haha! Thanks for the positivity my friend! At the end of the day, these jams are about having fun, making friends, and nurturing this cool little community. With that in mid I just jumped in the deep in no floaties. I watched a ton of game jam tips on YouTube today., sketched up my idea, filled up & cleared my kanban board, It’s natural for us neurotics to fill in the blanks with anxiety. My main concern at this point is resisting throwing a hundred ideas into one game. It’s high priority to keep out short, sweet and simple. I’d rather dial in on a few well crafted elements than diarrhea a TEDtalk worth of nonsense. Thanks for the kind words!