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Hi. I relate to your post because that's how I felt a couple years ago when I initially joined itch.io. At that time, it was the Random Adventure Jam and the system was dungeonpunk that caught my attention. But, similar situation. I think, just go for it. The community I've encountered has been very welcoming and supportive, and now I can't stop joining Jams and making fun little games and tools. Anyway, I hope you find the joy in making games! And, Roll Up! is pretty cool. 

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Haha! Thanks for the positivity my friend!  At the end of the day, these jams are about having fun, making friends, and nurturing this cool little community. With that in mid I just jumped in the deep in no floaties. I watched a ton of game jam tips on YouTube  today., sketched up my idea, filled up & cleared my kanban board, It’s natural for us neurotics to fill in the blanks with anxiety. My main concern at this point is resisting throwing a hundred ideas into one game. It’s high priority to keep out short, sweet and simple. I’d rather dial in on a few well crafted elements than diarrhea a TEDtalk worth of nonsense. Thanks for the kind words! 

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Indeed! I can understand it. If it does get out of hand, you can always edit or dial it back, split into multiple games, etc etc etc... I say, if you have motivation and the creativity is flowing, just go for it. I look forward to checking out what you come up with.