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So far, I have only two ideas of what can be done with the camera:

  1. Fix the camera in one plane, but in this case you will have to redo the level
  2. Make the places where the camera turns "safe". For example, by making the edges of the platforms in such places further from the place where the turn takes place, or by installing a small wall

Thanks for the suggestions. I saw someone else say to make sections like the grappling areas with a fixed camera so I might for the post jam release make a new system that just has the camera switch orientation at certain triggers in areas where its safer to lose control for a split second, having the camera still follow the player in a similar way but now the movement direction is mostly fixed.

Thanks again for feedback, been really helpful :3