I beat the game, but its super boring, I could just stand on one side shoot to the other and kill every human the moment they spawed. Yawn ˘O˘
There could have been enemies that actualy attack you, and flying enemies so you have to aim. Atleast the game had soundeffects, those are important.
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Yeah, man, I actually thought about adding some enemies, especially aerial ones that would force you to switch your aim up and down. But I ran out of time to implement it. Here in Brazil, it was Father's Day, so I submitted it early and spent the day with my dad. But the idea of adding enemies did cross my mind. Maybe making the game without an engine and just a framework slowed me down a bit—lesson XD