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Well, also the upgrades and the AI-controlled snakes. My original vision was more about min-maxing your position in the polls, but I toned that down because I didn't think it would appeal to people as much.

But yeah, for me game jams are about working on mechanics that are new-to-me, rather than trying to come up with completely original ideas. I was really interested in working on the mechanics of the snake, and that was what motivated me to give up an entire weekend making a game 6 people will play.

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I don't think the tone of my first message came out right, I think your game is good! Was just trying to give some suggestions/feedback