In the future, crimes will be punished with endless sokoban puzzles! :) Jokes aside, great work, especially with the 48 hrs limit. Just felt that it could use a little more polish.
Viewing post in JAILBREAKER (GMTK Jam 2024) jam comments
I've seen that you've done a bunch of cool effects already, I was mainly referring to the overall consistency of the presentation. Things like the solid color tiles clashing with the more detailed player sprite , wall break, and squares you are pushing. Also while I love the button effects on the UI, I don't like that it takes up 30% of the screen space by itself.