The layout, art, and color palette all work nicely together to create a feeling of dread and unease that permeates the whole text. The adventure itself seems to play out as a series of events to be witnessed by the crawlers, with little opportunity for them to affect the course of the story. This will work fine with some groups, but players that want to get more involved could be frustrated. I love the distressed look to the maps. Including a link to some additional resources was a clever way to incorporate some additional content with limited pages available,