I really liked the color coded map and adaptive encounter table! There are advantages to writing/drawing whats in a room right on the map, but it does require a more experienced GM to run it without keyed locations.
I love the undying idea and how the covers inspired it, but the merchant felt out of place.
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I was really happy with the color coded/adaptive element myself. Thanks for taking the time to read it. I had to make a call on the map between a simpler map with more hand-holding or a map with everything mostly on it, but relying on the reader to have the core book for rolling the random things needed and/or referencing the creatures listed. It was a hard call, but in the end I wanted that longer map.
You're not the only one who questioned the Merchant. I am feeling more and more like I should have found a way to explain its inclusion in the document itself rather than just adding it and commenting on the author note page linked at the end.