I ran this adventure this tuesday and it was a blast! You can check out my session recap here: https://pakkanen.dev/enigmaoferyx
Pakkanen
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I really liked the color coded map and adaptive encounter table! There are advantages to writing/drawing whats in a room right on the map, but it does require a more experienced GM to run it without keyed locations.
I love the undying idea and how the covers inspired it, but the merchant felt out of place.
Very interesting! I like the idea of players recruiting armies to try and liberate lands that they've been adventuring in for a while.
The recruiting table looks great! You've managed to keep everything simple which I appreciate.
But there is some bookkeeping in tracking your army and all the specific ancestries in it. Maybe a separate "army" sheet could help with that?
If my players ever get the idea to muster an army, I think I'll refer back to this supplement. Great work!