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(5 edits)

"I will freeze to death." is better worded.

I still don't get the boxes. I can move once right here, but not any further.

The sequence presumes Sheep form, but I am in a Jaguar form.

No fast travel point here.


Fixed all those spelling mistakes as well, thanks!

I think the passage through is a bit further up. It should be a straight line through.

Will look into it. Fixed it now.

There is one but it only gets unlocked after unlocking a specific tf, added a new trigger to unlock it after the wooden cabin sequence now.

(10 edits) (+1)

BTW, the start point of the fast travel for Snowy Village is not next to the red dot. Shouldn't it be blue though, too?

Finally got that MF.

How do I get through here?

Also any reason, why the castle is still barred after winning? Don't like to have waste TP to enter it.

The cabin dialog sequence seems to have a repeated dialogue piece.

Can't pick up those mushrooms (got the seed):

Winter Forest Fast Travel start is on the red dot, not next to it.

Crates have no collision here and east.

Can't find the trail of that within Snow Forest. Do I need to leave the area?

IS it Winter Forest or Snow Forest? Entering the area shows the latter. Also miscount here:


Very good point! Not even realized it. Will change both errors you mentioned!

Nice^^

There is a hidden gliding point for owl near the south fenced entrance on top. If you not having the glide upgrade for how it will only show up when you are near it but it still is there.

No reason besides more programming work. Certainly can change that!

Good to know will look at it and remove it!

They definitely were intended to be pickable. Will fix that!

Thats because that is the up part of the crates, they are always above the player.

The end of tze trail is always in the same area, i think that one was just a bit more hidden in a more hidden area, can look it up later to say for sure!

Winter forest was the first prototype name, forgot to change it there, will fix that!

(18 edits) (+1)

Having 300 TP showed me in the snow forest, that even with TP reductions you can really need that big of a reserve.

There is a hidden gliding point for owl near the south fenced entrance on top. If you not having the glide upgrade for how it will only show up when you are near it but it still is there.

Checked from both sides, couldn't find anything.

Also any reason, why monsters still roam the village after repairing the barrier? Might depend on where you arrive or leave, since I've seen both states.

This could connect to the fishing one:

Maybe "Once we have taken it, ...".

Just vanishes after touching:

Owl Tornado seems to do single enemy damage only, instead to all.

"Do you want to pay TP once or regularly? We're here 24 hours!"

"Hooray for no puzzles!" -> Puzzles appear. No clue how to get these chests:

Bee support could be more mixed up in its effects. Seems to have an upper cap after all.

Zerra: "I've killed one of yours with a single attack!"
Nana: "I've got a guy who can can do rezzes!"
*Guy 2 rezzes Guy 1*
Zerra: "I've killed now the one with the rezzes!"
Nana: "But the first one can rezzes, too!"
*Guy 1 rezzes Guy 2*
*Zerra desperately kills Guy 1 and Guy 2*
*Nana rezzes them both at once*
Zerra: "NOO!"

Looked at all four directions, found no way:

Also finally found the Elemental Rod replica. Apparently there are more than 4 Angel Gates around.

BTW, the hint with the fruit needed to TF led me to the Paradise fruit with its ridiculous price of 500k. But then it isn't not only that, but one of the option requires 10 of them? That's just trolling.

Also Zerra doesn't react to Nana being transformed currently.

Any idea when you release the next version?

Jaguar's Final Word is disappointing damage wise.

Will the Fairy Vine seeds be farmable? I know of one being left in the casino, but I still need 2 (and I used up 2).

The sabertooth attacks with low accuracy - even with boosting accuracy with the dragon statues - are basically useless. I get you need some balancing but if not even the damage is great, in the case you do hit, this form is useless.

Yup absolutely, even with the upgraes there is still a lot of tp management.


You mean inside the village? Or just in the southern part? If it is the first that certainly is a bug.

True, good thinking!

That blue flame is just for potential bug fixing if you use an safe from older version. It will be gone with version 1.0. It's just there to prevent an old fixed softlock.

Yup already fixed.

Yup, serveral way to progress so the player is not forced to need all forms.

True xD

Absolutely agree on that, just hadn't the time too make many different effects. And yes I think after 30 or 40 bees there are no additional effects anymore currently. Will add more then I find the time!

XD

Just going behind the tree is the intended way, did that not work?

Yes there are five plus a special one. One in each cardinal direction, one in the forest of beginnings and the special one in the endless desert.

That wasn't intentional o.o Changed it down to a single one.

Yes, new versions come out at the end of the month, ususally the 25th.

They are not farmable, currently at least but there are enough to reach every spot that requires one. there are at least five in obtainable in version 0.8. And two more being added in 0.9.

I don't think i can agree with that, there are a lot of equiupments that strongly can boost accuracy. Also Sabertooth has one of the highest dmg multipliers out of any normal form. And being physical also makes the skills usable against the biggest variety of enemy types. From what i heard so far some people even thought that form was too strong.

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You mean inside the village? Or just in the southern part? If it is the first that certainly is a bug.

The southern part. It looks like part of the village.

Just going behind the tree is the intended way, did that not work?

If you actually manage to hit the path, yes.

They are not farmable, currently at least but there are enough to reach every spot that requires one. there are at least five in obtainable in version 0.8. And two more being added in 0.9.

I'll have a look around I suppose. Worst case I'll ask.

I don't think i can agree with that, there are a lot of equiupments that strongly can boost accuracy. Also Sabertooth has one of the highest dmg multipliers out of any normal form. And being physical also makes the skills usable against the biggest variety of enemy types. From what i heard so far some people even thought that form was too strong.

I'll check with reequipment. Hmm, I don't see an indicator at the equip screen for accuracy.

Yeah I left some there, that is intentional then.

Sure feel free too! You would be not the first, because of that, i know all the locations out of my head anyway xD

I looked them up and there are actually not that many, thought I added way more. Sorry my mistake, I was sure I had made much more. Here is a list a equipments that have accuracy bonuses. The Night Googles do have +100% Accuracy but besides that the other ones have much smaller rates. Thanks for bringing it up will add more to the next version and sorry for the inconvinience!

Hats: Sun Glasses, Night Vision Goggles

Rings: Mother Earth Roots, Monster Ring (Unreleased)

Other: Cute Ribbon, Worn Out Dog Collar, Monster Helmet (Unreleased)

(1 edit) (+1)

"Lonely Tear of Eternity"?

Haven't seen the hats' stuff yet. Where are they placed? With Mother Earth Roots + Cute Ribbon I basically never hit with low accuracy stuff (lowest accuracy attacks), Mother Earth Roots + Worn Out Dog Collar yielded some improvement for the floor, Painful Parade got some hits in.

There is also no way to look up the current accuracy in the statistics part.

Two western town gates:

Oldest spelling mistake in game:


The sunglasses were in the abandound park area if i remember correctly and the goggles in one of the 0.8 new areas, i think either dragon story or one of the caves.

I think accuracy is called Hit Rate still, and it is in the statistics. Its in one of the tabes but cant be looked up in battle yet.

Oh XD

Also will fix all the spelling ones, thanks!