Wow, I really love defense games like this so I really liked it!
Some feedback:
- There should be a crosshair at the cursor's position during the combat phase. At the start, I thought this was one of those tower defense games where the turret shoots automatically, and coincidentally my cursor was at the bottom where the enemies were, so I waited and then eventually realised I had to move the cursor to aim. This part wasn't clear and by then I lost a lot of health.
- It wasn't clear to me how actions or upgrades worked. I selected a second home and built it, and I thought it would give upgrades but then it didn't, and then I selected the original home and the Dad/Mom upgrades were still locked.
- I think the fire station is spraying in the opposite direction by default. The default orientation is that I expect that me placing it on the left, it defends on the left, but instead it shoots to the right.
- It wasn't clear until I saw your other comment that I can change buildings' direction but that isn't known as there are no instructions indicating the ability to rotate it.
- Having at least just a bit of music or sound would be nice, as I thought my tab was muted initially. Even just a shooting sound or an ambient background track would make a whole lot of difference and really elevate the mood.
What I liked:
- The Mom and Dad upgrades being called that is pretty funny haha.
- I loved that I could upgrade the main turret. Was wondering if I can upgrade the buildings too.
- Also loved that there were different buildings with different effects. Fire station to slow the enemy, hotel to chomp on them (which is pretty funny) haha.
- I also generally like the idea that you're building some kind of highrise building in the middle of the storm? Though I couldn't quite understand what the storm is doing or why there's cubes attacking the heart.
Overall, a very cool game and if an improved version of this gets made, I would totally play it and check it out!