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The ambience of the game was really cool and creepy, well done!!! That guy jumpscare oh my god, you really nailed it!!

Feedback: The game was a bit laggy and I don't have a bad PC at all, maybe it's something related with optimization. Also at first I was very lost and struggled a lot to find the house, you could give some indications in the UI for example (at least at the first part of the game).

Good job :)

Im sorry about the lag, I tried to optimise as much as possible without sacrificing the ambience but it was just so hard also considering that godot isnt the best at large instances of objects. Lots of people get lost and I reduced the trees and made the trees close to it really thin, but i had run out of playtesters who didnt know where it was :(.

Thanks for the feedback though.