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(+1)

Wow, what a great feedback I love it, thank you so much, I took note all of this, I was planning to make a game save system but didn't know how to do, because it is my first webgl game :D (I guess I can't write data to json file I am not sure tbh)

After the jam I will upload new version with the fixes and little overall enhancements. specially save game is a must because there is leveling up system and (There is actually exp data for 105 player levels lol :D)

And, thanks a lot for giving it a shot again, appreciated it.

Try to just use PlayerPrefs, I used it in my WebGL game for this jam for high score, and it should work. I'm still pretty new to this stuff, and it was my first time using PlayerPrefs at all in Unity.  

(+1)

hmm, thanks for the tip. I just used it for volume settings saving :D