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Thank you so much for the feedback! Anything I didn't credit was my own creation, and I'm quite new to making sprites + am solo dev so it makes sense that the sprites weren't of the highest quality. The lack of some QOL features is indeed annoying but if I added them they would take a lot away from the game's difficulty which was a main aspect. The final jump would have been unmissable if I added jump buffer, for example. Regardless, thanks for playing! I actually prefer constructive feedback over simple praise so thanks for that as well!

(+1)

Thanks for reading my little rant. I don't think jump buffering impacts difficulty in any meaningful way. It just makes it feel more fair.

I always refer to the golden rule of game design where "Every mistake should feel like it's the players fault."