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Initial thoughts were "wow" at the ambition of this submission. Rare to see in a jam a functional business sim with a full city environment!

  • Smooth edge-scrolling / zooms makes for easy navigation around a city scene like this.
  • Like the narrative intro and the ability to input a business name at the beginning. Personalizes the playing experience and adds that touch of a "full game" feel.
  • UI very well done and shows pertinent info.
  • Perfect length for a jam submission. Lost my first playthrough with a 39% market share. But learned valuable lessons (mainly to always bid $5000 and buy the $10,000 large tower) and came back strong to rebuild my business empire. I feel I'm prepared to take on the real world and put Comcast out of business. Will report back!

This was a two-person collaboration? Holy cow. These devs are ones to watch!

(+1)

Thanks a lot. We feel like we do not deserve the praise, you gave us. As explained in other comments due to overscoping, team members getting sick and life issues, in the end we had to cut down a lot on complexity and playtesting, resulting in a game that runs basically on some default values, sadly.

Still I am very glad that you had a good experience exploring the game! This is all we care about and that means a lot to us! Cheers!

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Sometimes the biggest accomplishment is surviving the difficult tides of development cycles and actually reaching the other side, when failure is otherwise the likelier option given trying circumstances (like team issues). There were 650+ sign-ups to this jam, and you guys are part of the few 153 who completed. When you all eventually release a game you're proud of, it'll be because of your work ethic, skills accrued, and persistence that you showed on Cell Tower. Hang your heads high—this game was an achievement!