The few times I've revealed text, I had it left justified so didn't know either but after poking around, I found that Visible Characters Behavior = `Characters After Shaping` does the trick! And even though it kind seems like I'm really focused on this text, the real takeway is that I wanted to watch the cutscenes so definitely time well spent!
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Oh man there's just a property for it lol - yeah that's exactly the behavior I was talking about. Thanks for taking the time to look that up!
To your point though stuff like this is definitely important. If the first thing someone sees when the boot up the game is text that they find physically difficult to read, well that doesn't leave a particularly good impression lol.