Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

hello One_loop

 i played your game is more of tycoon game not more of horror game to be real 

 the theme  you put can be more explored like 

 the old  min shaft and other part like here TNT that will explode run away or  

 something that resemble danger some like the ore can kill you but have to run if you take it or   hide the  in old min shaft

 had big bug the will eat  your eyes or more thing of that the game is for

real great is good the battery loess all power in few minutes and shope for power up the drill 

is just shows red but i can buy if i have the number it need to by and real well done for the 

game and then go and search  for what i can make form the theme or what change in it and 

the tutorial is just text try to make it more blande in the game like of the player see the oxygen 

bar go low try to make like word in there ears like break the wall and then make any button 

the hit do that action or if the hit the correct button  

 but you just need to make the sacred for real hit where the fear and make souls left them after the screeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeam

also your real talented you can make it thanks let my reviewing  you game and it real brave to dav to say speak about my game hope for you to win and thanks again if any word you did not understand look for search hope to find it 

so the tutorial must be Improved buy making it more interactive?


How would you recomad doing that?

(9 edits)

well use godot particle system, VFX  , SFX

godot shaders 

and more things make color match

 make the text 2d or 3d and make it move rotate  shake the text to make the eyes of the player look to it try to make it more

 interesting to look and read like what is that text that move it 

say player hit w s a d to move that boring make but good enough 

 make like W to claim  the mine shaft  use   the world of the game to connect the text in   way that make sense 

  to the world of the game like in fullout 3 they make the text color green to the computer on that time it

 good for mine game but i don't expect  line of text on the wall or 

far from player the player will never read thing or go anyware if you don't make it clear 

 but you can use it too so if take the text you can make it more of explored but if  you more  shows  it become strategy game 

 UI or user interface  is part for player to see read and make clear of what they  have to do VS what I can make them do

also you real good with particle system use it more use VFX  Visual Effects and  use SFX sound  Effects it gave the game the juice or more game feel use shaders to make the text melting after the player hit it  or use shader to make more and more things but not all

 it good to split between them time to time and not all in one thing  like use VFX SFX less particle  and more

also you  real real real and i hope you read this make GDD  game design document it help you to save the plan for the game learn it you need it 

one more thing the game is idea  when  you make it type it

 then try to get how to make a code to make it 

an art the looks like it 

 sound that hear it 


an the end it's  you to make it hope good for you | waiting  for your next game thanks for reading 

grab the attantion of the player to the text that is a great idea 

For example I can make a glowing lantern that displays the tutorial text when the player interact with it + some particles


and animation on displaying the text 


That is a great idea Thanks A lot