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I love the music, gets me real pumped to drive over as many ghosts as I can.

The controls were nice the way the car controlled while grounded, felt fairly precise though difficult to slow down at all. Would like to see the camera positioned a little higher. Felt impossible to see the positions of the gaps in stages 3 and 7. Really did not want to ever be in air. Felt impossible to change my direction and the level geometry really didn't help. In fact most of my deaths came from the level randomly sending my car into the air or knocking me into pits

Lots of potential with this game, sadly for me I did have to stop playing due to my own annoyance with the later levels. May revisit this one in the future if it is ever updated.

yeah, i agree. the camera should be a little higher, or it can be dynamic. If you are in the air, the camera should point a bit down to show you where you will land. and when you are on the ground, it can be a bit higher, because the floor isn’t that interesting.

In my game, i made it so when the player moves, the camera gets a bit behind, it makes it so you cant see ahead far enough when at high speeds. and when you stop, the camera positions itself ahead of the player, so it is harder to see behind. this grounds the player so he cant move at high speeds at all times without risk.