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This was truly an experience.

I feel like the writting needs a TON of work, and the chase sequences are very annoying because everything just goes waaay too fast. The sprites also need work, the shading on them make them look plastic and the anatomy is very off, i recommend using a symmetry tool for the foward facing bodies.

Apart from the lacking sound design, annoying controls and weird looking sprites (not in the good way), I will say that the idea of the story could be fun and all of the 8-bit art looked very good! I especially liked the kitsune 8-bit design when she turns into a monster.

PS. Sirius is definetly gay, i think he just doesn´t realize. I feel you guys could use inspo from Hatoge since they have a similar vibe to what you guys are trying to do (at least in my opinion).

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Honestly this game managed to be a rush job so in the writing department I get what you mean. 

As for the character bust art, I tend to use traditional lineart. My art style tends to be very hit-or-miss because of that; So using a symmetry tool might give it the opposite effect since I find perfect symmetry to look less natural and uncanny. The shading I could work on more, I just need advice on it (but a lot of people tend to like it). 

The sprites are actually 16-bit. I am glad that Hto's sprites are to your liking as well. I am just sorry the rest of your game isn't up to your standards. And Hatoge? I am not quite familiar with it. 

Edit: Found Hatoge's page (it's best to mention if they are a user or not since English is a tricky language.) I'll definitely check them out since their art is cute and like you said, it looks right up our alley. 

Yeah, i guess the artstyle thing is more of a difference in likes and dislikes! I would love to see what you do in the future!

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Definitely. If you want to see another type of artstyle I do, check out Cannibal Mermaids Trench and Ava's Spiritual Guidance (the winner of last year's HawkTober Game Jam) - both of those games do use digital lineart and happen to be my most viewed games. 

i thoroughly enjoy the art, there is no reason to critique the art except if your intention is rudeness. keep it up honeynut and stick to your style, it is what makes you unique!

I´m sorry if it came off as rude, I wasn´t criticising the artstyle, just the technical aspects and anatomy. As an artist myself, I don´t think that visual art should be excluded from critism! And I don´t think is inherently rude to comment about it either.