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(2 edits)

Hi Eroism, wanted to suggest an idea for a new weather related event such as a dark night. In short, at night the clouds obscure the moon and here what I suggest. 1. In this event, Leah will be scared and run to Rumia and they will go to bed together after which it may happen that at night they are attacked by insects. Another option is that they could go to pee outside or to the toilet and one of them will be attacked insect or other creature. 2. Leah will decide to go hunting but she will be scared alone and she will call Rumia and during the hunt they may be attacked by insects or they will fall into a trap. 3. During the dark night (you can come up with another name) Leah will be scared and she will call her dog to her house and while she falls asleep the dog can take advantage of her. In general, I can think of a lot more things with this event, but the main thing for me is to give an idea and then you decide for whether it will happen or not. (Sorry if I wrote with mistakes, I use a translator🥲)

All of these ideas are full of excellent ideas, but they all come with the very real problem that there is no corresponding CG to keep the events acted out, because the original authors didn't create CG for these events, and it would be hilarious if it was just a purely literal performance.

I didn't really understand what was meant by literal execution? And about the scenes, I know that they weren't in the original, but they can be added in updates after the release of 1.0. 

I mean, it would be rough if these events were simply presented using text, after all, we don't have a corresponding cg to use.

(2 edits)

I agree about the text, but I still don't understand about the animation. If the developers themselves did all the animations, then what's the problem with doing more? I don't mean my idea, I mean the future ones updates after 1.0 release. Even if everything is so, I still look forward to the next updates😄. Good mood and sorry if I'm talking nonsense😅 

The idea is indeed interesting, but as Lightning_Dragon said, it would be difficult to implement.

The CGs were created by Atella, the author of the original game. I have no means, or knowledge, to reproduce his work.

Atella gave his permission for the use of his work, but is not affiliated with this remake, so unfortunately, we cannot depend on him for new CGs :(.

(2 edits)

Okay, I understand you, then let's see what happens next. And it turns out that from version 1.0 it will be your work? And the last thing I wanted to say is forgive me, lightning dragon, for the stupid questions. I just thought that Eroism was doing the animation himself, even from the original version of the game.

It's okay, Isiokun.

Before the version reached 1.0, we were just completing the original author's progress, we were going to add some of our own creativity while trying to replicate the game as much as possible, like the weather effects, which were based on the fact that the original version would have randomized effects on Sundays.

(But in fact the original version did not really add this effect, only in the text expressed differently, and then was modified by me after the design of four effects), after my proposal here it becomes 4 random weather effects.

When everything is done, the work that follows is entirely our own. It is possible to add some events, or mechanisms that don't require CG, such as making friends with enemies, or original events for the mushroom bugs, which are all things that can be made.

I also proposed one idea of Eroism, although it is not so big and global, but I would be pleased to see it. Still, I like this