Thank you!
- Yeah, the key bindings are a bit of a mess. I hadn't thought about using the scroll wheel, that's a good idea.
- Not quite sure what you mean by this. I definitely agree that the gameplay could use more variation and strategy though. I had originally planned on marshmallows losing value and eventually being destroyed completely if you burn them too much and stuff like that, which would've helped, but I didn't get around to it in time.
- Right now the best way to get rid of stray marshmallows is just placing collectors on top of them. I thought about making grems that walk around your factory (once again cut for time), maybe if I eventually update the game they could eat stray marshmallows.