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(2 edits) (+2)

Simple and fun. I like the simplicity of the art direction, and gameplay is pretty satisfying once I started getting used to it.
I noticed comments mentioning confusing UI. I think visually it looks fine, but the confusion sets in when I am trying to manage the bars, since bars have different goals (upper 2 must not be filled, and bottom 2 must be filled).
Appreciate the color coded text on the effects of each action (green = good, red = bad), but when the game gets hectic, my single braincell just and uses the +/- sign as reference for good/bad.
Maybe what you can try doing is to keep all bars consistently negative/positive. Name the bars with "Stress", "Workload", "Fatigue", "Lonesomeness" for example, and the goal is to try to keep all the bars empty. This way, all labels with + will be bad and all - will be good.
Good job! Thanks for making this!

Thanks for playing! It was my first time doing some sprites so I'm glad you enjoy it!
And thanks for the feedback, making all of the bars either positive or negative would have indeed make it easier to understand, I'll keep it in mind next time I have to make some nice understandable UI o7