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Do you mind me asking what the rough edges were? This is my first game I programmed and built so I'm desperate for critique to improve! I'm so so happy you liked it though! I'll be playing your game in a bit since I absolutely crashed last night LOL

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Sure! Just keep in mind that I really liked the game and this is all constructive criticism. All those issues are pretty minor. But here’s a list of issues I remember:

  1. The collision boxes weren’t quite perfect. Tbf this happened in all other games, including mine. It’s a nightmare to get the collisions right in the engine. But you could have mitigated this by making the fences slightly more open and some objects slightly more distant from each other.
  2. At first I didn’t find the path to the woods. I followed the written directions so I found it after a short while, but I wish there was a clearer visual cue on the map.
  3. Sometimes you could keep walking even during dialogues. Honestly I don’t know how that happened, cause this was supposed to be blocked by default. Did you uncheck the “block hero on reaction” box?
  4. The rain effect was kind of weird. This is 90% an engine problem, but maybe you could’ve used a bigger raindrop image? Not sure what would’ve worked better tbh.
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No I absolutely appreciate the critique! I have been learning how to build this game by fixing bugs and readability issues from my playtesters, so more is great!

-I'm still picking at how the collision works. I'm not 100% sure how they do but I know when I changed up the detection boxes it got much better, but still off. My biggest issue was not learning what the "states" meant until the very end of the game jam. I will definitely pay with that more to see if I can get a smoother reaction!
-The tree in he way of the woods was a bad choice now that I think about it. I'll clean up that area! Thank you
-So I changed these because of the not understanding states issue. If I left the "block hero on reaction" box on the player would get stuck in that box repeating lines over and over on pixel at a time until they escaped that space haha! Will add some states to fix that! It's a good point to fix
-I agree with you on the raindrops! The color also doesn't match my very specific palette, so I'll likely edit it so it matches better

Thank you for the in depth critique! If you have any better ideas than what I said I'd love to hear. But even just that was a very good list to go through for clean up after the jam is over :D