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(1 edit)

Welcome, I can help if needed to troubleshoot anything else from a user perspective. 
You know what they say... it takes half the production time to develop 90% of the product... and another half (if not longer) for the final10% as there is a lot of work that happens under the hood but is required for smoothing it all out.

(+1)

I've finally got version 0.10 out!

I fixed the crash and restructured a lot of things to try and make the game more system friendly.

The game should also now run at the correct speed during the loading screen and the frontend if you have an accelerator.

I also fixed some nasty copper glitches when the map preview scrolls on and off.