What a cool and fun project. I really enjoyed the mid-boss-fight mechanic where you have to click and shoot out one of its specific tentacles. The idea of having little mini-games mid combat is very fun and interesting. I also liked how fast paced you kept the game. You wasted no time having the player going area to area collecting the fragments.
I wish there was a little bit more agency allowed to the player. What I mean by this is more freedom to explore the ship and solve puzzles / find fragments in our own manner without the hint bubble in the top right guiding us. And what if we were under a time limit to explore the ship and find the fragments? That would be a way to make the game more challenging and interesting, but I do not mean to say this to detract from what you've made.
It's a nice little package and the art style is very charming. I did genuinely have fun playing this, and I wish you the best and to keep up the good work!