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i never expected to see a title screen that intimidating in the jam where most of the games revolve cute and cuddly animals so this game got me hyped as soon as it loaded! the gameplay is very ambitious, but also pretty simple to pull off and understand despite intimidating menus. building a base was always my favorite activity in old rts games like age of mythology and c&c generals and i was really happy to see that's pretty much what this game revolved around, especially with it being turn based instead of real time. i grew a pretty decent empire filled with houses and guardposts, but unfortunately at a certain point my camera got stuck and i couldnt move it. the presentation could also use some work as im sure the menus, despite how simple they really are, would be intimidating for a lot of players the way they are right now. its also a shame the game has very little to do with animals, i read the description and i understand the circumstances, but i still feel you could've pulled something off even with combined themes of two jams. despite that, this is still a valiant effort and i thank you for pulling me back to my early years of conquering the entire skirmish maps in rts games with just myself and no enemies whatsoever!

Thank you Sodoj. I'm open to suggestions on how to improve the animal content and UI.  My argument is that humans are animals, but of course this is not the intention of the theme ;)

Sorry about the bug. Did you really not encounter a single enemy?

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maybe have beavers trying to fend off vampires in a cold winter day or something like that, as with the ui, id make it look nicer, if you are gonna use beavers you might add some wood texture to them or something to that extent.

i have encountered many skeletal enemies, its just that they are too easy to fend off. this isnt really a bad thing for me, as i enjoyed the rather peaceful base building with minimal casualties.