Hi, just want to check what the issue with jankytunes was here - was it just that it paused when the script was in "sleep" mode or was it something else?
There are some tricks you can do, like writing a little loop in the code where, instead of sleeping for 60 frames, it calls the animation bits and then sleeps for 1 frame, 60 times. I think in lil you'd use like an "each x in range 60" thing to do this? But you'll probably want to read the lil doco for more details.
It sounds like you got it sorted out though?