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(+2)

I like the idea of "indirect controls", It was innovative and fits into the theme real well, However I felt I was always a bit too slow to load and shoot the magnet, It's impressive on how many upgrades in the shop you were able to make, the visuals are nice, the music and sound effects are good and it seemd quite polished for being created in under 3 days, your team did really well, good job!

Thanks for playing our game and sharing your feedback!

There are definitely improvements to the overall processes from minding until you shoot. It’s sometimes hard to take a step back from everything when you already so used to all the mechanics. A big quality of live feature we added quite late was that you don’t need to look at buttons to interact with them, which made the game way easier.

There was a lot of sacrificed sleep and sanity over those 72h to get the game to the state we’ve gotten. But all in good fun :).