Cool game. I liked that you wanted to mix two genres of games (tower defense and vn). Though agree with other commenters that it would be nice to have fullscreen, some kind of way to skip to next wave since intervals are a bit too long and it's not really balanced. In your description it's mentioned that it's your first game in unity, so for first game in new engine it's good. Good job!
Viewing post in Echoes of Humanity jam comments
Hey, thank you for your kind words and constructive feedback! I'm really glad you enjoyed the mix of genres—we wanted to try something a bit different, and it's great to hear it resonated with you.
As for the points you mentioned:
- Fullscreen: You're absolutely right. It's something we overlooked, but I'll make sure to add it in a future update.
- Skipping to the next wave: A lot of players have pointed this out, and I completely agree. I'll implement a feature to skip intervals once the jam ends.
- Balancing: This is definitely something I want to work on. I didn't have time to fully test everything, and it's something I'll improve going forward.
Thank you for noticing that it's our first game in Unity—it means a lot to hear that you think we did well for a first attempt. Your encouragement motivates us to keep learning and improving!
Thanks again for playing and taking the time to share your thoughts—it really helps us grow.