The ending was good, but OMFG, the rest of the game is way too slow. After 20 logs I was barely interested, after 25 I said to myself that if 30 isn't last one then I'm just closing the game. The whole gameplay feels like it is there just to artificially slow down the player so they don't see it too fast, and it's horrible.
Viewing post in At What Cost: Remnants of the Past jam comments
Thank you. These are harsh words, but all perspectives are important. The game was indeed designed to be a quite slow and the aim was to give eeire feeling. Movement is somewhat sluggish, and it definitely improve if I had more time to refine it. But I don't feel like it's too slow, if you skipped all logs you can get to the end in like 8 minutes.
maybe you werent running game at 60fps? below that character would move slower. i've done a few test runs, 8-9 minutes to get to the end asap, and 15 when listening to logs. I've shown this game to someone who never played a game on pc and they are at log 12 in 10 minutes, when I had to explain how to play a game on pc