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(+1)

Awesome entry!

Nice use of the Web Speech API, which frankly I didn't even know about.

I'm not famiiar with Civilization and RTS as a whole, but I miss the lack of enemies and threats. There seems to be not much incentive to build and research new units, other than just unlock them and see them in action.

I mean, near the endgame, I just kept tapping 'E' until I leveled up my village enough to build the spaceship.

Of course, those things are expected in a full game, and you made A LOT of content for such a short Game Jam. 

Congratulations!

(+1)

Yeah, the lack of enemies was mainly due to lack of time to implement it. But someday, I hope to turn this into a real solid turned based strategy game.
Meanwhile, this is just a weird builder game where you can just chill, explore and grow your animal population. 😛