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(+1)

Great game! The graphics and music work well together and it feels like a very complete and cohesive experience. Here is some more feedback after playing a bit....

  • There should be a setup time, just let the player place all their spawners then that's the end of setup. 
  • I really liked how you integrated saving the endangered animals.
  • it seems like there is no way to know when your attack is recharged, there could be a meter or something visible.
  • game crashes after game over and cant be restarted


    Thanks a lot for the feedback!

    That is a pretty good point about the setup time and just letting it be unlimited until you place your spawners. We did want to have some sort of limit on it though, especially since the waves are time limited as well. On that note, an unlimited wave mode could be really fun and interesting. We may make that a bonus feature now! It gives that extra little sense of urgency while playing it. And you do get rest breaks immediately after a wave. 

    Thanks! It was a stroke of creative muster when we came up with how to integrate them in a day or two before the end of the jam submission period!

    There is a way to tell when your cast is recharged but it is not readily noticeable by many people. If you notice the light blue orb floating on your top right, it empties and slowly fades back in as your cast recharges. 

    Yes, one or more of our game loop vars are getting crossed when trying to restart the game. Spaghetti code and such ;)

    Thanks again for all of the feedback!