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(+1)

Astounding. This is a game I didn't want to stop playing. I got to the Orbmancer and lost, how much further was there? I have to know.

Everything in this game is so polished and so fun. The combining of dice to form new classes is so well done and has so much depth.

There was a 10 second pause the first time each debuff was applied to me. Bleed, Poison, Fire. But that didn't hinder my experience, mostly just letting you know something there could be optimized.

Thanks, I'm glad you had fun!
The Orbmancer is the last boss

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How did you end up doing the dice physics? From what I can tell it's 3D dice on a plane is that correct? When were working on our dice game we weren't familiar enough 3D to want to attempt it but it seemed like it had a lot of advantages.

I followed this tutorial for the dice and put some parts of the 3D world inside separate SubViewports. Rest of the game is all 2D, I faked 3D with this shader for the UI.