Cute idea! I liked the idea of bringing RPS to the deck-building game. It would be cool though, if there was still RPS side to it - that paper gets extra against rock, etc. Or was it there? I wasn't quite sure.
The main issue for me was unclear feedback from the game - after each move there was zoom + too many popups texts that I wasn't able to process what was going on. Making it more paced would make it much easier to follow.
Also very cute art!