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(+1)

I really like it. I love these singleplayer FPSes, and this is a good one with great potential. However, there's issues, firstly, no tutorial, or anything telling you the controls, I spent a few minutes in the starting room figuring out the controls. The enemies also appear to insta-kill you, that's not a good feature, normally, you should die from a few shots, not one.

The concept is very interesting, but there could be some more explanation of why the man is stuck in a cardboard world. Overall, a very good game, with its flaws.

Hei, happy you liked it. Thanks for the feedback. The lack of tutorials and lack of “Narrative” came from my rather tight time planning. With that said, I could’ve at least wrote some small text about him waking up or something. And Controls could be written down somewhere on a table or something nearby.

Yeah, the health thing, I kinda agree, but I wanted to try it and I also tried to mitigate it, by for one having small levels with predictable enemy placements and showing the player what hit him and then a quick respawn.

Maybe I try to fix a few of those things, in an update. :)