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(+1)

Thanks for the feedback! I'm sorry you found it too difficult but several people in the comments have told me its too easy so now im a bit conflicted... I made sure that all the pixels with exception I believe to the health and flight bar to be the same scale relative to each other so that no pixels would be larger but I agree that the game would benefit from a pixel perfect camera. I tried using one but it was causing some problems when I was making sure that the game would work on screens with different aspect ratios.

(+1)

Oh yeah, the pixel perfect does that sometimes. I have not made a pixelart game in a while but from what I remember, there is some way to fix it like locking the aspect ratio to ceirtan resoloutions? im pretty sure cinemachine has a built in pixel perfect camera and it's a little less confusing. As for the difficulty, i just suck at 2D platformers lol