When I read the intro I surely didn't imagine Threadless being such a cute little thing, so certainly a bit of whiplash going from that mood to little sheep.
I think having 1 HP was detrimental to your game, the bosses didn't have very interesting movesets or dialogue, and the story was very fake deep. It went through all the hoops and did all the tricks, but the routine is so standard I didn't feel I could see you as an author behind it. What are your inspirations? (was it nier automata) Your choice of words and prose/poetry are well-presented, but pretty hollow.
"A soft song, its sound feels like velvet amidst poignant nothingness. A sweet whisper of pneuma that flows inside you."
You crank up that lever to activate her, but the activity of spinning doesn't evoke such a kind, mellow awakening, like her blood is finally flowing through her veins anymore. Hard to imagine a wind-up doll is moving through liquid, not cogs, so the song her reactivation echoes ought to be more jagged than soft. A sound whose touch is akin to fabric in a sad empty space. You carried it all over the place and there's no image to make, just "difficult" words to nod and go "wow so deep i dont get it," but it's more like it doesn't construct anything, so there isn't anything quite to get. I could force a meaning into it just to say there is one, but it's because I forced this peg into a hole that it isnt shaped like. I think it is an important moment, and a precious thing to try to convey, how does a doll feel when it is winded-up, but adlibbing it with loaded words and calling it a day isn't the dream approach.