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The second boss has, well… a lot of health, and since he constantly hides, the fight takes a long time. If you lose, you really don’t feel like replaying it. The visuals are weak.

You look at the number of developers and wonder—what were all these people doing for a whole month?

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Appreciate the feedback! Living our lives and contributing what we could when we could!

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The game was more of an art project really! For example, we have 7 composers listed since we have 7 tracks in game and everyone did one! I'm sure if we locked in and had people work for the entire length of the jam we would have had more to show haha. 

Just a bunch of close friends having fun, really. We're super glad with what we managed to make while taking care of exams, family and generally living life, lol. I'm sorry the project didn't match your expectations.

The worm health was a pretty last minute change due to it being super easy to kill beforehand. We only upped it from 600 to 700 iirc tho. Try it with the hammer, it melts it during the second phase. I do have to ask tho, what about the worm boss visuals did you not like? How would you improve them?