Crazy good art on display. Taking that damn CAT down felt good. Might be a skill issue on my end, but a lot of patterns felt like 'oh I am absolutely getting hit by that, might as well not try to dodge so I can spend more time shooting the boss'. Also there is no reason to make the player hold shoot. It's very impressive how many nuanced patterns you were able to implement in such a short time.
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Thanks for the comment! There were certainly some patterns I implemented that were less thought out than others, but for the most part I did try to implement patterns that not only looked cool, but also could be dodged perfectly by a skilled enough player. I was able to clear a lot of the patterns I made either perfectly or close to perfectly. I also by some miracle have a friend who somehow managed to clear my game in only 1 death apparently, so its at least not impossible to dodge the patterns I implemented. However some of the patterns are slightly more rng dependent than others, which does tie into the chaos theming, but also makes the patterns somewhat unfair at points.