Very minor issues to report. The game is very light hearted and fun.
- After typing the correct password into the computer, the computer spits out a CD, but it appears that the game issues one too many : press_any_key events when doing this.
- After typing the correct password, before it prints "PASSWORD CORRECT" there is a redundant press_any_key command (not required, as password correct already has a press_any_key command.
- Also after printing "COMPUTER FREEZES" there are TWO press_any_key commands (when there should just be one.
- If you EXAMINE COMPUTER a second time after finding the note, it tells you you find the note, when it shouldn't report this any more.
- If you grill the burgers, it prints out "GLILLING THE BURGERS". (spelling mistake).
- PLAY MUSIC will play the music in the boombox, but I tried PLACE CD and INSERT CD first (both didn't work).
- After I PLAY MUSIC, then there is a redundant press_any_key command (not needed). Adventuron places it's own press_any_key events after printing something and changing the contents of the current location. I also think you should use the : swap command to swap the boombox for the blasting boombox (so that you swap it in its current location - which may be the player inventory). By destroying the boombox and creating the blasting boombox, you essentially create the boombox on the floor of the room you are in, whether you are holding it or not. The swap command can replace the destroy and the create.
- I can't seem to do much with the punched papers, you need responses for GET PAPERS, MAKE CONFETTI. I'm not sure what to do with the paper.
- After I create the blasting boombox, it appears I still have the CD CASE. No big deal, just odd I suppose that the boombox needed the cd case (and not the cd).
- I'm guessing I need to get some string from somewhere to make streamers from the punched papers. Stuck.